A character's mental, physical, and magical abilities are modeled by eight primary attributes. Primary attributes range from 0-100, but can be changed by magic, potions, or disease. Raising your character's level allows you to increase your attributes. A red number indicates the attribute has been damaged. A green number indicates the attribute has been increased by magic.
 Oblivion Attributes
In Oblivion, there are eight different attributes. Each governs three skills.
 Morrowind Attributes
In Morrowind, there are eight different attributes. Each governs three to five skills.
 Derived Attributes
These are derived from the primary attributes, and are affected by changes to your primary attributes.
 Oblivion Derived Attributes
 Morrowind Derived Attributes
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