Health

[edit] On Oblivion

Health is the amount of damage you can take before you die. Your maximum Health increases every time you gain a level. Endurance affects how much Health you gain per level. Your starting Health is twice your Endurance. Sleeping, potions or spells can restore your Health.

[edit] On Morrowind

Health is the amount of damage you can take before you die. Your maximum Health increases every time you gain a level. Endurance affects how much Health you gain per level, and how fast Health comes back when you rest. Your starting Health is half of your combined Strength and Endurance.

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Last edited by Arcanium on 5 July 2008 at 19:31
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