Morrowind - Attributes

A character's mental, physical, and magical abilities are modeled by eight primary attributes. Primary attributes range from 0-100, but can be changed by magic, potions, or disease. Raising your character's level allows you to increase your attributes. A red number indicates the attribute has been damaged. A green number indicates the attribute has been increased by magic.

[edit] Morrowind Attributes

In Morrowind, there are eight different attributes. Each governs three to five skills.

[edit] Derived Attributes

These are derived from the primary attributes, and are affected by changes to your primary attributes.

[edit] Morrowind Derived Attributes

Last edited by Arcanium on 5 July 2008 at 20:15
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