The Elder Scrolls II: Daggerfall
|The Elder Scrolls II: Daggerfall|
|Cover for the CRPG, Daggerfall.|
|Perspective(s)||First Person, Third Person|
|Release Date||August 31st, 1996 (US)|
 Plot Summary
Uriel Septim VII, emperor of Tamriel, has two very personal requests for you. The first request, free King Lysandus', the late king of Daggerfall's, spirit. The second request? Retrieve a letter from a spy for the Emperor's personal guards, the Blades. This letter will not be easy to come by however, as the letter has been intercepted by mysterious foes who intend to use it for their own devious plans...
- Live Another Life: The trademarked Bethesda style allows you to play the game how you want to using any combination of skills you want.
- Largest Exploration Area to Date: In terms of not just world size, Daggerfall is the largest Elder Scrolls game so far in the series; larger then The Elder Scrolls III: Morrowind and the Oblivion Crisis combined. With an estimated area of over 150,000 square miles and with thousands of caverns, towns and dungeons to explore Daggerfall towers over every other game in the series.
- Immerse Yourself in a Rich World: Explore a political system including kingdoms and nobles, the usual guilds, religion and orders and so on. The list of what's possible is almost endless.
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