Thieves Guild

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The Theives Guild like its name is a home for those skilled in hiding by the shadow. Even though you get a nice infamy in the end it doesn't decrease the Theives Guilds professionalattire. They are a guild and have rules which you must follow, never steal or kill another theif. There is no official "guild" until the end, they hang out in places like the Garden of Dareloth, inns, taverns and houses.

Contents

Joining the Guild

There are several ways to join the Thieves Guild;

  • Read the poster of the Gray Fox and his arrest.
  • Ask a begger once their Disposition is 70+ and reply "I'm interested in working with him."
  • Go to jail, once you get out, you will be approached by Myvryna Arano handing you a mysterious note.

All these lead to the Garden of Dareloth at some point. Its located in the Waterfront District in the Imperial City, go there around from midnight to three to see Armand, starting your descent into the Theives Guild.

Quests

Armand Christophe

S'Krivva

Gray Fox

Other

Cast out of the Thieves Guild


People

Anvil

Bravil

Bruma

Cheydinhal

Chorrol

Imperial City

Leyawiin

Skingrad


Related Forum Threads

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Fighters guild and Thieves guild solution - last post by Gore Fang @ Oct 23, 03
Kicked out of mages+fighters Guild for thieving - last post @ Apr 2, 06
Cast Out Of The Mage's Guild For Thieving - last post by MzOKilla @ Mar 28, 07

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