Weakness to Disease

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Weakness to Disease
School: Destruction
Base Cost: 0.1200
Resist Value: Resist Magic
Flags: Spellmaking, Enchanting, Hostile, Detrimental, Recover, Magnitude %, FX Persist, Self, Touch, Target
Counter Effects: Dispel, Resist Disease
Effect: Makes the target more likely to catch Diseases by X percent for Y seconds.

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Last edited by Lynxx on 7 August 2010 at 02:49
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