Weakness to Normal Weapons

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Weakness to Normal Weapons
School: Destruction
Base Cost: 0.2500
Resist Value: Resist Magic
Flags: Spellmaking, Enchanting, Hostile, Detrimental, Recover, Magnitude %, FX Persist, Self, Touch, Target
Counter Effects: Dispel, Resist Normal Weapons
Effect: Makes the target weaker to normal (unenchanted) weapons for X amount for Y seconds.

Related Threads

Resist normal weapons? - last post by @ May 25, 2008
Enchanting Weapons and weaknesses.. - last post by @ Jul 13, 2003
Duplicate any weapon *weak spoiler* - last post by @ Jan 27, 2009
where would I normally find daedric weapons? - last post by @ Jul 9, 2006
Last edited by Lynxx on 7 August 2010 at 02:50
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